"In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play."
Google uses image search results for [atari breakout] instead of bricks, so the game is self-referential.
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{ via TechCrunch, thanks Florian K. }
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