"In the game, a layer of bricks lines the top third of the screen. A ball travels across the screen, bouncing off the top and side walls of the screen. When a brick is hit, the ball bounces away and the brick is destroyed. The player loses a turn when the ball touches the bottom of the screen. To prevent this from happening, the player has a movable paddle to bounce the ball upward, keeping it in play."
Google uses image search results for [atari breakout] instead of bricks, so the game is self-referential.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcdE8ygT5Gcp_TVfenECE1VLhBwys7i8FD2s9xHhDRJi2tOB0bOS17QysDLfR21kFlX3eGoO18F-Nu_XKWxy5vS0xFflAYfCcElqU0LHwXNVsZ2LdLbLLMH0wQwom8EKX0kB3Fxw/s640/google-image-search-atari.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivgv3z3R5ojyQELoVN5PFhcgMgLm4j5WmKH9UOLEjrbRzWQ3ZYGVFS_LYP4Aky08fOKVFXbKqFWBIykQXwvbbkT1tugo-fI4teustG996C3T4TLBIyHWUchXxkOx6ynco5DR4Rtw/s640/google-atari-score.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1fum2bFLlYcuD1CCZmmhFTeQqprO8CvnRrfslHq2iUHp7lg_oBGwLPyPdJMhy0vWQurt-fVT64CeIMoXtD9U7byZXyS51nVJL7aFaSOdIoFY01Bl9vP2AqtG9idaTDPmL-v2Wng/s640/google-image-search-atari-2.jpg)
{ via TechCrunch, thanks Florian K. }
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